![bejeweled 2 screen game play bejeweled 2 screen game play](https://imag.malavida.com/mvimgbig/download-fs/bejeweled-classic-24769-3.jpg)
Perhaps that's not the sort of thing everyone notices, but after half an hour playing Bejeweled 2 on our iPod touch we were running out of new things to notice in general, as there are only two game modes to pit your fingers against.
![bejeweled 2 screen game play bejeweled 2 screen game play](https://media.contentapi.ea.com/content/dam/eacom/en-au/images/2017/06/ea-gamebox-bejeweled-bejblitz-1-1.jpg)
Unless you have hands the size of a bear, in which case you probably didn't buy an iPhone anyway.
![bejeweled 2 screen game play bejeweled 2 screen game play](https://i.ytimg.com/vi/vULZIhg1E0w/maxresdefault.jpg)
We didn't find it made much difference, but those of you who do will want to bear in mind that the play area is pushed to the right side of the screen with the score and menu buttons on the left, which is bad news for lefties. PopCap even gets some mileage out of the accelerometer, rotating the display between portrait and landscape depending on how you want to play it. It's not as smooth as ZooKeeper on the DS - still the benchmark for block-swapping touch-screen interfaces - but after a few minutes' practice you won't find it gets in the way too much. The iPhone/iPod touch version, which is as good as the game's ever looked on Apple's pin-sharp display, also takes advantage of the handheld's sexy touch-screen input for control, allowing you to shuffle gems around with your fingertip - tapping a piece to select it and then tapping the adjacent square you want to move it to. Observant gamers will quickly learn to spot potential four- and five-strong groups and line them up, producing more powerful gems that create explosions or delete other gems of the same colour when they're themselves despatched, while queuing up lucrative chain reactions becomes second nature. As ever, you can only move gems that will form scoring groups when they switch position with their neighbour. Faced with a grid full of gems, your job is to create lines of three or more of the same, which then disappear, allowing the gems above them to tumble into the gap left behind. Oh.įor their part, the programmers on PopCap's iPhone/iPod touch port of the 21st Century Tetris have played it by the book as well, producing a basic, unspectacular conversion that ejects some of the extra modes available on other systems.įortunately the core gameplay is as compelling as ever. They'll be putting on disappointing press conferences and charging 30 quid for fancy carry cases before you know it. First monkeys, then kart racing, and now Bejeweled 2. Say what you like about Apple, but it's clearly taking this portable games console thing seriously.